A quick guide to the Digital Lab


Hi Reader!

We put together a new Digital Lab resource to share with you - it's a quick two-page guide to who we are, what we do, who we work with, and WHY we do this work!

Get it instantly below:

Our diverse global community is growing every day across games/XR+, GLAM, and Islamic art, architecture, history, and allied fields.

If you know someone who shares our commitments and values, could use our support, or would be perfect for our community, please forward this email to them. To get involved they can check out our website, follow our socials, and join the free email list.

Thank you for being part of our community!

Best wishes,

Glaire & the Digital Lab team

p.s. questions about what we do and how we can help? Reply to this email, or book a quick chat on my calendar here.


Glaire D. Anderson, PhD

Founding Director,

Digital Lab for Islamic Visual Culture & Collections

74 Lauriston Pl., Edinburgh, Scotland EH3 9DF
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Digital Lab for Islamic Visual Culture & Collections (DLIVCC)

Mission-driven startup in Edinburgh, Scotland providing accurate info on Islamic art, architecture, cultural heritage, and history. We work across games, entertainment, GLAM (Galleries, Libraries, Archives, Museums), and education. Notable projects include Assassin's Creed Mirage and its educational Codex feature (Ubisoft, 2023).

Read more from Digital Lab for Islamic Visual Culture & Collections (DLIVCC)

On Wednesday 7 May 2025 at 17:00, Glaire Anderson will speak at The Bristol Digital Games Lab, on “Lessons from ‘Leaving Arabistan’: New Possibilities for Academic & Games Industry Collaborations”. The Bristol Digital Game Lab at the University of Bristol is a leader in the study and development of games for public good. Sited at the intersection of academia and the games industry, the Lab acts as a catalyst for thinking about and with games in the creative city of Bristol, exploring complex...

Hatem Arafa and calligraphy artworks from Assassin's Creed Mirage (Ubisoft, 2023)

Our partnership with Arafa developed in the same spirit as our work on Ubisoft’s Assassin’s Creed Mirage (with Digital Lab team providing historical expertise, and Arafa designing the iconic crest and the in-game calligraphy used for the game’s skill trees). Although we worked with Ubisoft independently our mutual desire to bring knowledge of Islamic art and history to wider audiences is very much aligned. There are still a few spots left - It’s hosted by the Digital Lab on Zoom, and we hope...

Assassins Creed Mirage Codex Ubisoft

Spring Updates It's been a busy spring in the Digital Lab! In February we wrapped up the concept phase for Digital Munya 3, our collaboration with Maxime Durand and an international student team. Stay tuned for more on Digital Munya 3 soon. For now, here's a roundup of upcoming events, including a call for proposals for our first Digital Lab Day! Digital Cultural Heritage Seminar, April 8th and 9th (online) AOA - ARCHiVe Online Academy, the joint educational programme between Factum...